The Deep-way lies upon a hidden passage between the Water-works and the Great Delving. The Iron Garrison uses this passage as a major store-house.
Deed level: 55 (Minimum level 55)
Category: Skirmish Instances
#ActionTargetBluecrow
1.1) KillLhenathronil (Show lore)
Many creatures wander into the Deep-way from the Water-works, including the glass-spider Lhenathronil, who has built a nest in a dark corner of the passage.1/1
1.2) KillGâmûrz-ash (Show lore)
Gâmûrz-ash is only one of many of the mysterious, fungus-infested Orcs known as the Globsnaga who have begun appearing in the deep and dank places of Moria.1/1
1.3) KillEarthbreaker (Show lore)
The deep-claw Earthbreaker tunnelled long from the Great Delving to find the passage known as the Deep-way.1/1
1.4) KillForktongue (Show lore)
Forktongue and her brood are among the denizens of the Water-works which have wandered into the Deep-way.1/1
1.5) KillFoulscum (Show lore)
The glow-worm Foulscum has crept into the Deep-way to spin her nest. An infestation of glow-worms could wreak havoc upon the store-house of the dwarves.1/1
1.6) KillThe Gorged Queen (Show lore)
Gredbyg have infested and overrun many parts of the Great Delving and have now begun to spill into the Deep-way.1/1
1.7) KillBurntail (Show lore)
Salamanders are a vicious, though fairly insipid draconic breed. Burntail is quite average for his kind.1/1
1.8) KillThe Mad Croaker (Show lore)
The Mad Croaker is one of the toads which infest the Water-works... what madness caused the creature to wander into the Deep-way is unknown.1/1