'That is far enough for today, Player. Horn has already seen to the fire, so now we may sup and take some rest before the night-watches begin.
'We will leave in the morning, at first light. It is not good to travel further south on Anduin at night, unless the need is considerable. The waters become treacherous the nearer you get to Sarn Gebir.'1/1
2.1) Speak toHorn (Show dialog)
'You are fortunate to have friends among the Elves, Player. I would not want to make this journey without a guide, and Corudan appears to know what he is doing.
'But it is not seemly for a Man of Rohan to mingle with Elves, as you saw in Stangard. Of his kind my people have little to say but this: \qlong-lived and dangerous.\q
'They have more to say of the folk of Dunland, but none of it is kind and I will not disturb the girl's ears with any of it. I regret Nona's ill welcome at Stangard when she had need of aid, though I understand its root. Her people and mine have a long and unhappy history. I have no quarrel with her personally, but our shared friends and duties make us allies, nothing more than that.'1/1
2.2) Speak toNona (Show dialog)
'The Elf-queen was right to send this guide with us, Player. He knows the waters and how to keep a boat afloat, which is more than the daughter of Suvulch knows. Were it up to me, I would lead us south on dry land, with springy turf underfoot and no fear of foundering.'
Nona lowers her voice, a rare event for the Dunlending woman.
'The boat is not large enough to keep us from speaking, Player, but as you saw, this horse-lord managed to avoid addressing me in any way once we were on the river. If he has a grievance with me, tell him to air it so I may respond appropriately: with words or with Wadu's sword! I have become tired of his ability to look all around him but not in my direction, whatever direction that happens to be!'1/1
3 Speak toCorudan (Show dialog)
'We have some time before we should begin the night-watches, Player. Would you find some tale-telling agreeable? I find that the weaving of a good story among companions around a fire can be a pleasant way to pass the time.
'Have a seat and listen, Player. I will begin, and perhaps our companions will have a tale to share as well.'1/1
'Feckless Fengel, fool I name thee, Grief shall be the get of thy greed. No lord of your line shall long live, Upon thy seat no son shall settle. Kin and kingdom your craving hath killed, Until the might of the Mark is mended. Wyrgende.'
Horn sighs heavily and continues.
'King Fengel was furious, and he ordered Wyrgende's body burned and the stone destroyed, but no man of his company could move her, and every hammer and mattock they set to the stone shattered on contact.'1/1
8 Speak toNona (Show dialog)
'I do not have the flowery words or turns of phrase that Corudan and this man Horn have, Player. I write my tale in the hide of my enemies, with Wadu's sword as my quill!'1/1
Special conditionWORLD_EVENT_CONDITION1/1
10 Speak toCorudan (Show dialog)
'I think that is enough tale-spinning for one night, Player. I will take the first watch, and I will wake you when it is your turn.