Category: Epic - Vol. III, Book 10: Snows of Wildermore
#ActionTargetBluecrow
Quest dialogCorudan (Show dialog)
'Defeat Orcs throughout the Balewood and perhaps the din will waken our sleeping friend, Player.'1/1
1 KillOrcs in Balewood, and be noisy about it (x/5)5/5
2 Speak toLeaflock (Show dialog)
Leaflock stirs slightly, but remains otherwise asleep.1/1
3 KillOrcs in Balewood, and be even noisier about it (x/5)5/5
4 Speak toLeaflock (Show dialog)
A sighing sound escapes from somewhere within the cracks of Leaflock's weathered face, but you see no other sign of wakefulness.1/1
5 Speak toCorudan (Show dialog)
'This is proving more difficult than I expected, Player.'
Corudan thinks for a moment.
'Perhaps the danger and the noise is too far away to draw Leaflock's attention. Go to Núrzum's Wrath and defeat some Uruks of the White Hand. Bring some of their equipment to Leaflock and see if that will stir him to wakefulness.'1/1
6.1) ObtainCollect White Hand helmet from an Uruk in Balewood1/1
6.2) ObtainCollect a White Hand blade from an Uruk in Balewood1/1
7 Hand inWhite Hand Blade to Leaflock1/1
8 Speak toLeaflock (Show dialog)
You explain to Leaflock that Wildermore is held in the grip of an unnatural winter, and is at the mercy of a giant called Núrzum.
The sighing of the wind through the branches is Leaflock's only response for many minutes. Then a rumbling sound slowly separates from the sound of the sleeping forest, and you realize he speaks again.
'You use small names for big things, little one.'
Somewhere snow falls from an upper branch and lands with a soft sound onto a drift.
'Wildermore? Hooom... it is not a name I know...'1/1
9 Speak toLeaflock (Show dialog)
You try to appeal to Leaflock's sense of duty, and speak of the hardships endured by the people of Wildermore at the hands of the Orcs and beneath Núrzum's trampling feet.
'The lives of Orcs are short. They may hack and claw and burn for a time, but never for long. It is true of Men also, hoom... boom... broom.'
Leaflock is silent as you gather your thoughts and try to devise another approach. Before you come up with something, the Ent unexpectedly speaks.
'I do not know what beast is described by this name \qNúrzum.\q What do you mean by this name?'
Upper branches creak and groan as a slight breeze picks up, and the forest all around seems to be listening.1/1
10 Speak toLeaflock (Show dialog)
You describe Núrzum to the Ent as best as you are able, trying to remember his form and features as you saw them amid the flying snow at Byre Tor. Leaflock shakes and quivers, becoming more animated than you have seen him.
'Hroom! Broom! You said he was a giant! That is not just a giant!'
A mighty and branch-like arm angrily spears a nearby drift, sending an explosion of snow skyward.
'It may have been a giant once. Now it is more than that. You describe an unnatural combination. It was a giant. It was also a Huorn. Twisted! Corrupted!'
Leaflock shakes angrily.
'Broom! Boom! Leaflock will not allow this! Leaflock will deal with this!'1/1
11 Speak toCorudan (Show dialog)
'Look at that, Player! An Ent can be truly frightening when he is roused! I do not know what Leaflock will do about Núrzum, but this is better than I had hoped we could achieve!
'I will meet you back at Nona's cave, Player. I want to speak to Leaflock for a short while, if I may.'1/1
12 Speak toCorudan (Show dialog)
'It is good to see you again, Player. I spoke with Leaflock for a time after you left, and it is difficult to say if he will help us. He remained angry, but some of his initial fury had subsided.
'He cares little for the plight of Men, or Elves, but of trees and Huorns he cares a great deal. If Núrzum was simply a giant, Leaflock would not trouble himself at all to help us. If Núrzum is as he appears to be, an unnatural fusion of a giant and a Huorn, there is at least a chance that Leaflock will involve himself.
'I do not know how great a chance that may be, but we have done what we could.'
Completing this quest will unlock an optional interlude from Gléowine's map.1/1