'That is a strange story indeed, Player! Gárwig will be glad to hear it. You can escort these poor folk to Forlaw, and I will head north to continue my search for Thrymm!'1/1
2 Speak toCyneberg (Show dialog)
You gently tell Cyneberg that your errand to speak with Gárwig cannot wait, and the refugees will slow you down.
'Fine, Player! I will escort them so that you may make haste. But then I shall continue my search for Thrymm. Wildermore needs him!'
You bite your tongue, and hope that Cyneberg soon realizes that Thrymm is gone, so that she may confront her grief at last.1/1
3 Speak toGárwig (Show dialog)
'I am so glad to see you in one piece, Player. Did you piece together the mystery of the relic?'
You tell Gárwig everything Iothete told you, about the stone and the old man you know to be Saruman.
'The giant carries a magic stone with him, and Saruman had something to do with it. So that is it; the ice emanates from Núrzum himself, and goes where he goes....'1/1