After learning that Vethúg Wintermind fell upon the foothills of Winterstith, Dori and Company have decided to seek the fallen cold-drake and discover some final proof of his demise.
'Dori, Glóin, and Bofur have travelled deeper into the rift on foot. It grows narrower and more treacherous ahead, and so, I offered to tend to the goats.
'Of course, that was not the only reason Dréri and I have remained behind! We Stout-axes are hardy dwarves, but we are not accustomed to such cold weather. Ah, but I think these Longbeards would not feel so at home on the plains of Dor Amarth!
'In truth, I feel a sense of dread in the shadows of the Grey Mountains. It is nothing more than a feeling, I think, but there is something about this place that has left me uneasy.
'It has been some time. You should go ahead and see what is keeping the others.'0/1
Special conditionWORLD_EVENT_CONDITION0/1
3 Speak toDori (Show dialog)
'I do not like the look of this....
'Either we have been deceived by the Zhélruka or Vethúg was not as wounded as he appeared to be! There is no mistaking that Vethúg tore this rift in the foothills of Winterstith, but it is where he has gone that concerns me!
'Do you see these marks in the earth? I first thought nothing of them, but there are signs of battle here among the fallen stones of Winterstith! Unless the great cold-drake battled only against rocks and ice as they fell, some other foe must have come to this place. I know few who could withstand the might of Vethúg Wintermind, and so, I fear this is the work of Karazgar!
'Perhaps you can uncover the truth of what has happened here, Player.'0/1
4.1) Use itemRimed Earth0/1
4.2) Use itemPile of Rust0/1
4 Use spawned itemBlack Arrow0/1
5 Hand inBlack Arrow to Dori0/1
Special conditionWORLD_EVENT_CONDITION0/1
Special conditionWORLD_EVENT_CONDITION0/1
8 Speak toDori (Show dialog)
'Listen to me, Player.'
Dori's voice drops to a whisper.
'Do not think I chose my words to make a fool of myself. This Prince seems wiser than his kinsfolk, but I do not trust these Zhélruka.
'If they make for Dómekh then they make for Thikil-gundu, and the Zhélruka do not share the spoils of delving and war. If Ingór was to learn that our path also leads to the Steel Keep, I do not think we would find him so friendly much longer.
'I believe the only way this can be settled without the spilling of dwarf-blood is to accept Ingór's offer of passage to Skarháld.'0/1