'The snow has begun. It is not yet very heavy, but if it gets worse perhaps it will mask our approach.
'Let us try to do this without fighting, if we can. I wager the answers we seek will be on an upper level of the tower, and the further we can get without making noise, the more we will learn.
'Will this be a problem, Brawler?'0/1
Quest dialog(Show dialog)
'The snow has begun. It is not yet very heavy, but if it gets worse perhaps it will mask our approach.
'Let us try to do this without fighting, if we can. I wager the answers we seek will be on an upper level of the tower, and the further we can get without making noise, the more we will learn.
'Agreed? Good.'0/1
1.3) Speak to(Show dialog)
'The snow has begun. It is not yet very heavy, but if it gets worse perhaps it will mask our approach.
'Let us try to do this without fighting, if we can. I wager the answers we seek will be on an upper level of the tower, and the further we can get without making noise, the more we will learn.
'Will this be a problem, Brawler?'(Show dialog)
'The snow has begun. It is not yet very heavy, but if it gets worse perhaps it will mask our approach.
'Let us try to do this without fighting, if we can. I wager the answers we seek will be on an upper level of the tower, and the further we can get without making noise, the more we will learn.
'Agreed? Good.'0/1
1.4) Speak to(Show dialog)
'The snow has begun. It is not yet very heavy, but if it gets worse perhaps it will mask our approach.
'Let us try to do this without fighting, if we can. I wager the answers we seek will be on an upper level of the tower, and the further we can get without making noise, the more we will learn.
'Will this be a problem, Brawler?'(Show dialog)
'The snow has begun. It is not yet very heavy, but if it gets worse perhaps it will mask our approach.
'Let us try to do this without fighting, if we can. I wager the answers we seek will be on an upper level of the tower, and the further we can get without making noise, the more we will learn.
'Agreed? Good.'0/1
Special conditionWORLD_EVENT_CONDITION0/1
3.1) Speak to(Show dialog)
'Still we have seen no guards, and it seems to me we might have walked right up to the front door of the tower, if that was our wish! We have either been very fortunate to this point... or it is a trap.
'Let us use this side entrance. It may allow us to surprise any Angmarim that might lie in ambush for us within the Drearspire.'(Show dialog)
'Still we have seen no guards, and it seems to me we might have walked right up to the front door of the tower, if that was our wish! We have either been very fortunate to this point... or it is a trap.
'Let us use this side entrance. It may allow us to surprise any Angmarim that might lie in ambush for us within the Drearspire.'0/1
3.2) Speak to(Show dialog)
'Still we have seen no guards, and it seems to me we might have walked right up to the front door of the tower, if that was our wish! We have either been very fortunate to this point... or it is a trap.
'Let us use this side entrance. It may allow us to surprise any Angmarim that might lie in ambush for us within the Drearspire.'(Show dialog)
'Still we have seen no guards, and it seems to me we might have walked right up to the front door of the tower, if that was our wish! We have either been very fortunate to this point... or it is a trap.
'Let us use this side entrance. It may allow us to surprise any Angmarim that might lie in ambush for us within the Drearspire.'0/1
4 Enter areaEnter the Drearspire with Imák and Venko0/1
5.1) Speak to(Show dialog)
'A tower of this size could hold a battalion of Angmarim, Player, and our prior scouting revealed that recently it did! Where then have the cultists gone?
'Let us proceed, and let caution be the watch-word.'(Show dialog)
'A tower of this size could hold a battalion of Angmarim, Player, and our prior scouting revealed that recently it did! Where then have the cultists gone?
'Let us proceed, and let caution be the watch-word.'0/1
5.2) Speak to(Show dialog)
'A tower of this size could hold a battalion of Angmarim, Player, and our prior scouting revealed that recently it did! Where then have the cultists gone?
'Let us proceed, and let caution be the watch-word.'(Show dialog)
'A tower of this size could hold a battalion of Angmarim, Player, and our prior scouting revealed that recently it did! Where then have the cultists gone?
'Let us proceed, and let caution be the watch-word.'0/1
Special conditionWORLD_EVENT_CONDITION0/1
7 Speak to(Show dialog)
'I hear the voices of Angmarim from just ahead, Player. Let us advance, slowly, and see if we can eavesdrop on their conversation. Let us remain out of sight and we may learn what they seek to do here in Câr Bronach, and elsewhere.'
He turns to address your Stout-axe companion.
'Imák, you stay here and guard the path of our escape, in the event we need it. But we will try to avoid being seen by these villains.
'Come, Player, and make as little noise as possible!'0/1