'You made it! How did I beat you here? Maybe I do not need a steed after all! They could call me Diamond Swiftfooted!'
She giggles softly.
'Oh very well, I had a slight idea where Ashenfell might be hunkered down. As I suspected, she has made her den near enough to a local road that it could be dangerous for the fine Hobbits of Yondershire. Oh, and folk who are visiting too, I suppose.
'We are going to plant these flags I brought up from the local golf course to keep everyone safe. They are used when creatures like avanc get too close to one of the holes and let the players know to steer clear. Everyone will know to give this area a wide berth and Ashenfell can tend to her kittens in peace.'1/1
4 Use itemPlace warning flags (x/6)6/6
5 Hand inRed Flags to Adamanda North-took1/1
6.1) Speak toRedge Angleweir (Show dialog)
You talk to Redge about the lynx.1/1
6.2) Speak toFinola Whortleberry (Show dialog)
You talk to Finola about the lynx.1/1
6.3) Speak toArno Diggle (Show dialog)
You talk to the tavern keep about the lynx.1/1
6.4) Speak toBersta Haystrew (Show dialog)
You talk to Bersta about the lynx.1/1
6.5) Speak toSalga Greengrass (Show dialog)
You talk to the Bounder about the lynx.1/1
6.6) Speak toBloda Hopblossom (Show dialog)
You talk to the brew master about the lynx.1/1
7 Speak toAdamanda North-took (Show dialog)
'How did you do? Ah, you told seven? Splendid! I told 20. That is, I told five and told them each to tell four others.
'Almost everyone was so appreciative of what we have done. Protecting both the town and the den might be almost as good as riding the lynx into town! Almost.
'We have one final person to tell, and that would be my mother. Say! Why don't I leave that one up to you?'1/1
8 Speak toRosalinda North-took (Show dialog)
'A den, is it? That certainly explains why the creature has suddenly gone even more feral than they usually are.
'Very well, I will let any who come to speak with me know of danger. The two of you did a good thing today, my new friend.'1/1