The promise of adventure and a penchant for wandering has brought you to Mossward, a small settlement on the border of Swanfleet and Old Cardolan. What now awaits you?
'I can see from the road dust on your clothes that you have travelled a great distance to be here, and so long as you cause no trouble for my folk, you are welcome to stay. It takes a hardy sort to make a living here on the edge of the wild, and the folk of Mossward will gladly put you to work, if you're willin'.
'I think you'll find the people here to be friendly and welcoming, if you treat them kindly.'1/1
2 Speak to(Show dialog)
'I hope you don't mind me staring! We don't see many adventurers in these parts. The nearest we usually get is that Meneldir. Says he's a Ranger, but it seems to me that's just an excuse for having dirt on his clothes and disappearing into the wild at all hours...
'But anyway, Mossward is a quiet village. Always has been! Cause no trouble and you can stay as you like. But first things first: you should pay a visit to our blacksmith, Skardí Bendblade. He'll clean and fix up your gear for you. His shop is just up those steps. Look for the sign with the anvil on it.'1/1
3 Enter areaEnter the Mossward blacksmith shop to the south-east of the fountain.
(Right-click on the door to open it, and then move into the door by pressing W)1/1
4 Speak toSkardí Bendblade (Show dialog)
'You're an adventurer, I can tell! What brings you to Mossward?'
Before you can answer, the dwarf goes right on talking.
'This is a quiet village, and the folk here like it that way. I assume Bevan warned you not to disturb the peace? Of course he did. He says that to me near every fortnight, as if I might summon a troop of rowdy dwarves from my homeland at any moment! Bwahahaha! If only I could!
'What did you say your name was?'1/1
Special conditionWORLD_EVENT_CONDITION1/1
6 Use itemSet your gear down on the counter
(Right-click on the sparkling location to set your gear down on the counter)1/1
Special conditionWORLD_EVENT_CONDITION1/1
Special conditionWORLD_EVENT_CONDITION1/1
9 Speak toSkardí Bendblade (Show dialog)
'Just carrying around a bunch of equipment won't help you much in battle, as I'm sure you know. You want to be sure to equip your weapons before you get into a fight!'1/1
10 Speak toMeneldir (Show dialog)
'My friend Skardí speaks the truth: you do not want to stride into battle without your weapons equipped, for they will do you little good at the bottom of your bags. He is right on this point, as well: Mossward is a quiet village, and few adventurers come this way, let alone one who carries ${PLAYER:herself[f]|himself} as you do. What road has brought you to Mossward on the border of Swanfleet, my friend?'
You consider what should be said of your past to this curious stranger. Would you speak of an upbringing that gave to you a desire to see distant wonders, or of the dangers that even now encroach upon the lands of all free folk, compelling you to fight on behalf of those who cannot? Before you can choose the right words, Meneldir raises his palm.1/1
Special conditionWORLD_EVENT_CONDITION1/1
12 Enter areaFollow Meneldir outside to learn what trouble has come to Mossward1/1
13 Speak to(Show dialog)
'Under attack? By whom?
'This smells like Orcs to me, Player, but I cannot understand it. Orcs have not troubled these lands for many years!
'Come with me, and stay close. We will get to the bottom of this, and save the town if we must!'1/1
14 KillGoblin Raider1/1
Special conditionWORLD_EVENT_CONDITION1/1
Special conditionCLEAR_CAMP1/1
Special conditionWORLD_EVENT_CONDITION1/1
Special conditionWORLD_EVENT_CONDITION1/1
Special conditionWORLD_EVENT_CONDITION1/1
20 Speak toWenna (Show dialog)
'Thank you so much for saving our son from those horrible creatures! What were they? Some breed of Orc? Why would they come to Mossward?
'We are most fortunate you were here, stranger!'1/1
21 Speak to(Show dialog)
'These Uruks have decorated their equipment with a sigil I have not seen before: the mark of a white hand. It may be the symbol of this raiding party, but for all the hurt this band has inflicted upon Mossward, they were still few in number and disorganized. What need have they for such a sigil? None now, thanks to our efforts, but still I wonder. I will think on it, Player.'1/1