'I will tell Gorwen what we have learned of our foes, but she has kept watch on Dol Ernil for longer than we have. I suggest that you ask her what needs doing in the keep and in blighted Tyrn Gorthad. I see the hand of the Witch-king all about us, and it must be opposed, if we are able to oppose it.'1/1
1 Speak toGorwen (Show dialog)
'I am younger than Meneldir by some years. Though we both grew up in the Angle of Mitheithel, I did not meet him before he left us. His name was always spoken in whispers, a warning to the children that not everyone should take the oath, that not everyone should swear to the life of a Dúnadan.'
Meneldir sighs heavily, and Gorwen raises a gloved hand.
'I do not mean to injure your feelings, Meneldir! What I mean is this: I expected a monster. When you came to my camp, I thought you must be fleeing from hardship, escaping from some trouble of your own making! Such were the tales we were told in childhood. But I find instead you are a man, not a monster, and you fight on behalf of those who cannot, willing even to return to your former kin to bring them warning, though they sting you with barbs and biting tongues. I see honour in that.
'But there are monsters out there, Player, real monsters. I do not need to hear the full account of Meneldir's fallen friend to know that, for I knew it already, if not its true extent or depth. Wights stalk Tyrn Gorthad, and there are other dangerous threats as well: spying crebain, pestilential crawlers, and the gaunt men who prowl among the barrows. Each troubles the Dúnedain and their allies in this land. There are swords both within the keep and without that exude frightening auras of evil, and they must be collected and destroyed, despite the presence of their terrible protectors. Can all this be done?'1/1
2.1) KillWights in Tyrn Gorthad (x/10)10/10
2.2) KillCrebain, crawlers, or gaunt-men in Tyrn Gorthad (x/8)8/8
2 Use spawned itemCollect ancient swords among the ruins in Tyrn Gorthad (x/4)4/4
'It is no small feat to brave the dangers of Tyrn Gorthad and the keep of Dol Ernil, Player! I am grateful for your efforts on behalf of the Dúnedain.
'Meneldir has shown me the account in Narndir's journal of the Grey Fear, and if what the scholar wrote is true, the creature is a spirit drawn from the pits of Angmar, bound to the body of Prince Amondir. In life he was the Lord of Tyrn Gorthad, and Dol Ernil was his home. Surely this site will still have some meaning for him. Does the Grey Fear remain somewhere within the keep, or has the presence of the Witch-king and the riders in black already disturbed his slumber?'1/1
4 Speak toMeneldir (Show dialog)
'Those swords should be brought to Halbarad at Sarn Ford, Player. He will know how best to deal with them, and when you return perhaps we will have learned where the Grey Fear may be found. I agree with Gorwen: the creature must be somewhere within Dol Ernil.'
You tell Meneldir to be careful, for Narndir's journal paints a frightening and deadly account of the creature that brought death to Cardolan and the line of its princes.
'I will, my friend, fear not. I will see you when you return.'1/1
5 ObjectiveWTF1/1
6 Enter areaReturn to Gorwen's camp south of Dol Ernil, in Tyrn Gorthad1/1
7 Speak toHalbarad (Show dialog)
'This is what I feared, Player. Did some evil come to them, or did they foolishly depart in search of it?
'Gorwen, at least, would have the sense to remain until your return, but of Meneldir I cannot say. He has fled his duty before. Might he not do the same today?'1/1